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Mod 16 Enchants, Runestones & Insignias

There have been some major changes to Enchants with Mod 16. Recovery and Life Steal have been removed and Accuracy, Combat Advantage, Critical Avoidance and Awareness have been added.

This has obviously resulted in changes to the stats on a lot of the enchants and some new enchants have appeared.

 

To help you decide which enchants to use, I have made a whole new guide for you. I hope you find it useful. Updated 27 June 2019 as all enchant stats have been boosted recently.

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The chart below lists only the main enchants with their values given at Rank 9 as this is the most common rank available on the Auction House (with the exception of Heart of Fire which is only available at Rank 14 and is Bound to Character and cannot be bought).

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Details of all the enchants and runestones are also given below in separate charts as single, double or triple stats.

NOTE: I made these charts at 3am so if you spot any errors or enchants that are missing from the list, feel free to drop me a line and I will correct any mistakes.

Enchant Values @ Rank 9
Enchants wider.JPG
Enchants in Alphabetical Order
Alpha Final adj.JPG
Single Stat Enchants
Single and Utility.JPG
Double Stat Enchants
Double Adj.JPG
Triple Stat Enchants
Triple Adj.JPG
Runestones @ Rank 9
Runes wider.JPG
Insignias @ R3 Epic
Insig.JPG
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